connection.cpp Example File
network/network-chat/connection.cpp
#include "connection.h"
#include <QtNetwork>
static const int TransferTimeout = 30 * 1000;
static const int PongTimeout = 60 * 1000;
static const int PingInterval = 5 * 1000;
static const char SeparatorToken = ' ';
Connection::Connection(QObject *parent)
: QTcpSocket(parent)
{
greetingMessage = tr("undefined");
username = tr("unknown");
state = WaitingForGreeting;
currentDataType = Undefined;
numBytesForCurrentDataType = -1;
transferTimerId = 0;
isGreetingMessageSent = false;
pingTimer.setInterval(PingInterval);
QObject::connect(this, SIGNAL(readyRead()), this, SLOT(processReadyRead()));
QObject::connect(this, SIGNAL(disconnected()), &pingTimer, SLOT(stop()));
QObject::connect(&pingTimer, SIGNAL(timeout()), this, SLOT(sendPing()));
QObject::connect(this, SIGNAL(connected()),
this, SLOT(sendGreetingMessage()));
}
QString Connection::name() const
{
return username;
}
void Connection::setGreetingMessage(const QString &message)
{
greetingMessage = message;
}
bool Connection::sendMessage(const QString &message)
{
if (message.isEmpty())
return false;
QByteArray msg = message.toUtf8();
QByteArray data = "MESSAGE " + QByteArray::number(msg.size()) + " " + msg;
return write(data) == data.size();
}
void Connection::timerEvent(QTimerEvent *timerEvent)
{
if (timerEvent->timerId() == transferTimerId) {
abort();
killTimer(transferTimerId);
transferTimerId = 0;
}
}
void Connection::processReadyRead()
{
if (state == WaitingForGreeting) {
if (!readProtocolHeader())
return;
if (currentDataType != Greeting) {
abort();
return;
}
state = ReadingGreeting;
}
if (state == ReadingGreeting) {
if (!hasEnoughData())
return;
buffer = read(numBytesForCurrentDataType);
if (buffer.size() != numBytesForCurrentDataType) {
abort();
return;
}
username = QString(buffer) + "@" + peerAddress().toString() + ":"
+ QString::number(peerPort());
currentDataType = Undefined;
numBytesForCurrentDataType = 0;
buffer.clear();
if (!isValid()) {
abort();
return;
}
if (!isGreetingMessageSent)
sendGreetingMessage();
pingTimer.start();
pongTime.start();
state = ReadyForUse;
emit readyForUse();
}
do {
if (currentDataType == Undefined) {
if (!readProtocolHeader())
return;
}
if (!hasEnoughData())
return;
processData();
} while (bytesAvailable() > 0);
}
void Connection::sendPing()
{
if (pongTime.elapsed() > PongTimeout) {
abort();
return;
}
write("PING 1 p");
}
void Connection::sendGreetingMessage()
{
QByteArray greeting = greetingMessage.toUtf8();
QByteArray data = "GREETING " + QByteArray::number(greeting.size()) + " " + greeting;
if (write(data) == data.size())
isGreetingMessageSent = true;
}
int Connection::readDataIntoBuffer(int maxSize)
{
if (maxSize > MaxBufferSize)
return 0;
int numBytesBeforeRead = buffer.size();
if (numBytesBeforeRead == MaxBufferSize) {
abort();
return 0;
}
while (bytesAvailable() > 0 && buffer.size() < maxSize) {
buffer.append(read(1));
if (buffer.endsWith(SeparatorToken))
break;
}
return buffer.size() - numBytesBeforeRead;
}
int Connection::dataLengthForCurrentDataType()
{
if (bytesAvailable() <= 0 || readDataIntoBuffer() <= 0
|| !buffer.endsWith(SeparatorToken))
return 0;
buffer.chop(1);
int number = buffer.toInt();
buffer.clear();
return number;
}
bool Connection::readProtocolHeader()
{
if (transferTimerId) {
killTimer(transferTimerId);
transferTimerId = 0;
}
if (readDataIntoBuffer() <= 0) {
transferTimerId = startTimer(TransferTimeout);
return false;
}
if (buffer == "PING ") {
currentDataType = Ping;
} else if (buffer == "PONG ") {
currentDataType = Pong;
} else if (buffer == "MESSAGE ") {
currentDataType = PlainText;
} else if (buffer == "GREETING ") {
currentDataType = Greeting;
} else {
currentDataType = Undefined;
abort();
return false;
}
buffer.clear();
numBytesForCurrentDataType = dataLengthForCurrentDataType();
return true;
}
bool Connection::hasEnoughData()
{
if (transferTimerId) {
QObject::killTimer(transferTimerId);
transferTimerId = 0;
}
if (numBytesForCurrentDataType <= 0)
numBytesForCurrentDataType = dataLengthForCurrentDataType();
if (bytesAvailable() < numBytesForCurrentDataType
|| numBytesForCurrentDataType <= 0) {
transferTimerId = startTimer(TransferTimeout);
return false;
}
return true;
}
void Connection::processData()
{
buffer = read(numBytesForCurrentDataType);
if (buffer.size() != numBytesForCurrentDataType) {
abort();
return;
}
switch (currentDataType) {
case PlainText:
emit newMessage(username, QString::fromUtf8(buffer));
break;
case Ping:
write("PONG 1 p");
break;
case Pong:
pongTime.restart();
break;
default:
break;
}
currentDataType = Undefined;
numBytesForCurrentDataType = 0;
buffer.clear();
}