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The QScriptString class acts as a handle to "interned" strings in a QScriptEngine. More...
#include <QScriptString>
This class was introduced in Qt 4.4.
The QScriptString class acts as a handle to "interned" strings in a QScriptEngine.
QScriptString can be used to achieve faster (repeated) property getting/setting, and comparison of property names, of script objects.
To get a QScriptString representation of a string, pass the string to QScriptEngine::toStringHandle(). The typical usage pattern is to register one or more pre-defined strings when setting up your script environment, then subsequently use the relevant QScriptString as argument to e.g. QScriptValue::property().
Call the toString() function to obtain the string that a QScriptString represents.
Constructs an invalid QScriptString.
Constructs a new QScriptString that is a copy of other.
Destroys this QScriptString.
Returns true if this QScriptString is valid; otherwise returns false.
Returns the string that this QScriptString represents, or a null string if this QScriptString is not valid.
See also isValid().
Returns the string that this QScriptString represents, or a null string if this QScriptString is not valid.
See also toString().
Returns true if this QScriptString is not equal to other; otherwise returns false.
Assigns the other value to this QScriptString.
Returns true if this QScriptString is equal to other; otherwise returns false.
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